Colour Line Game
This concept for this game came to me while in Italy, after reading 'The Player Of Games' by Iain M. Banks. It is an abstract wargame played with lots of nice chunky colourful wooden bits on a map made up of different coloured lines.
Current Status: I have started playtesting the game and it is working well, but still has a lot of balancing to do. One of the major things I am working on is the winning conditions.
Fantasy Boardgame
Foiled in my desire to hunt down a satisfyingly epic fantasy empire-building wargame, I have teamed up with Tim Gordon to develop our own game.
This game was originally about communities re-emerging into their world centuries after an empire-spanning cataclysm. Through various design stages, the game has now been redesigned and is now set in a fantasy city, where each player must assert their influence over the various people, groups and organisations within the city to fulfill their own individual goals.
Current Status: We are currently still working on the design of this game, but have already started prototyping and playtesting the game. We are currently working on the victory conditions, after which I will be running some serious playtest sessions here in London.
Lords of Necropo
Originally planned years ago as a pbem (play-by-email) game, this is a multi-player wargame set in a dark world of Vampire Lords.
Current Status: Currently in its eighth draft version of the rules, the game has gone through a lot of playtesting. I have a full prototype of the game made but after discussions with Johan late 2006, I am planning to rework the entire game system, though I have put this project on the backburner for now...